Big Bang Software, Inc. |
| Executive
Producer: |
Scott
K. Tsumura |
| Game
Programming & Level Editor: |
Robert Champagne |
Game
Design: |
Brett Ballow
Russel Ginns
Mike Harrington
|
Level
Design: |
Brett Ballow |
Art
Director: |
Mike Harrington
|
3D
Animators: |
Lawrence Ruelos
Bob Lindenmayer |
3D
Artists: |
Bob Lindenmayer
Christopher Goodman
Aaron O'Bryan-Herriott
Lawrence Ruelos
|
Concept
Art: |
Ken Christiansen
|
Audio
Production & Engineering: |
Julian Soule
Brian Richmond |
Compression
Tools: |
Chris Phillips |
Project
Support: |
Robb Canfield
Michael Ormsby
Sheila Boughten |
| |
|
Infogrames Entertainment, Inc. |
Localization
Commitee: |
Heike Walther
Sylvianne Pivot
Valerie Maillot |
Lead
Tester: |
Olivier Raffard |
| |
|
Special
Thanks: |
Komei Sumi
Ken-ichi Tanaka
Shintaro Miura.
Banpresto Co., Ltd
AJ Redmer, Game Director
Claude Comair
Andy Hieke,
Nintendo Software Technology Corporation
DigiPen Institute Of Technology
Douglas E. Smith |
Illustrations
& Packaging: |
Gregory Harsh, Beeline
Group |
| |
|
| © 1983 Douglas E. Smith.
All Rights Reserved.
© 1999 Big Bang Software, Inc. & Banpresto Co., Ltd.
Lode Runner is a trademark of Douglas E. Smith
© 1999 Infogrames
|