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Super Mario Bros.
Cheats
Continue Game Play
When the “Game Over” screen appears, hold the A button.
Keep this button held when the title screen appears and press START
to continue at the last world where you left off. This cheat can
also be achieved by holding A at the title screen and pressing START
twice or by holding A and B and pressing START at the “Game
Over” screen.
Fireworks
For fireworks to appear at the end of the level, jump through the
flagpole when the last digit on the timer is a 1, 3 or 6.
Have fire power while small
At the end of any boss level except for the final level, make sure
you are Super Mario and jump onto the axe object at the end of the
bridge at the same instance as also hitting the Koopa boss. You
will flash as if you have been hit, but remain as Super Mario. In
the next level, collecting a flower will make you smaller, however,
you will still be able to throw fireballs. This cheat can also be
achieved if you jump onto an already-released flower at the same
moment as being hit by an enemy. You will have shrunk in size at
the same time as receiving fire power, thus allowing you to throw
fireballs while small.
Alternate Music
For alternate music in the boss levels, collect an invincibility
star towards the end of the level before the boss level so that
you are still invincible while passing through the flagpole at the
end. In the boss level that follows, you will still be invincible
at the beginning, but after the invincibilty runs out, the music
will return to normal level music rather than boss level music.
100 Lives
At the end of World 1-3, you'll reach a pyramid with a koopa walking
down at you. Carefully leap on the left side of its shell, pinning
it. Do this again and again and each time you hit it, you will receive
an extra life. But do not go over 100 lives.
Warp Zones
World 1-2: Towards the end of the
underground section, jump onto the moving platform and jump right
up to the top of the screen so you are standing on the brick ceiling.
Keep running along the brick ceiling, past the pipe where you would
normally exit. You will eventually come to a room with 3 pipes,
allowing you to warp to World 2, 3 or 4.
World 1-2: Near the exit pipe at the
end of the underground section in World 1-2, break the second to
last and third to last blocks from the edge above the exit pipe,
but not the one closest to the pipe (You will need to be Super Mario
or Fire Mario to do this). Stand on top of the exit pipe entrance
as far left as you can without falling off. Hold DOWN to crouch
and keep this button held while you press A to jump and press RIGHT
as Mario is about to reach the peak of his jump, making him brush
his back against the first from last block remaining at the top,
but not breaking it. Mario should then begin walking through the
wall, accessing a warp area with 3 pipes. Normally, going down any
of these pipes will take you to World -1, however, if done very
quickly, you can warp to World 5 via the middle pipe. If this has
worked, the words "Welcome to Warp Zone" and the number
5 will appear above this pipe upon entering.
World 4-2: At the first set of 2 platforms,
you will see 3 blocks floating in the air to the right of these
platforms. Stand directly under the space to the left of the first
of these blocks and jump, revealing a block under that space. Stand
directly under the second block and jump, revealing another block.
Stand directly under the third block and jump again, revealing yet
another block. Now, jump onto the third block that you just revealed,
then jump to the second block that you just revealed. Move as close
to the left as you can without falling off this block, then jump
again. You will then hit the second block that already existed and
a beanstalk will come out. Climb the beanstalk to find a warp zone,
allowing you to warp to World 6, 7 or 8.
World 4-2: In the underground section,
find your way up to the very top of the screen, like in World 1-2,
so that you are standing on the ceiling bricks. Run along to the
end of the level, past the pipe where you would normally exit and
you should come to a warp zone, allowing you to warp to World 5.
World 5-1: When you get to the first
pipe, walk back about 10 steps, then jump, revealing an invisible
block. Jump onto this block, then hit the block on your right. A
beanstalk should then appear. Climb the beanstalk to find a world
full of coins with a warp zone at the end allowing you to warp to
World 6, 7 or 8.
World -1
Near the exit pipe at the end of the underground section in World
1-2, break the second to last and third to last blocks from the
edge above the exit pipe, but not the one closest to the pipe (You
will need to be Super Mario or Fire Mario to do this). Stand on
top of the exit pipe entrance as far left as you can without falling
off. Hold DOWN to crouch and keep this button held while you press
A to jump and press RIGHT as Mario is about to reach the peak of
his jump, making him brush his back against the first from last
block remaining at the top, but not breaking it. Mario should then
begin walking through the wall, accessing a warp area with 3 pipes,
taking you to World -1.
Jump over the flagpole
In World 3-3, jump onto the moveable platforms near the flagpole
and wait until the closest one is at its highest point before jumping
towards the flagpole. If you have enough height, you will jump over
the flagpole and be able to continue running past the castle into
a never-ending world.
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